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Bass Comic Adventures

A sprite comic that follows the (mis)-adventures of the Capcom characters of Bass, Mega Man, and the rest of the group. Featuring original storylines, new characters, a fresh take on the classic games, and some potential amusement. Updates on Mondays, Wednesdays, and Fridays


Cherished Relics

Jun 09 2015 06:21 pm

Average Rating: None
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Author's Comments:

Reply Advertisement, Sep 25 2018 10:09 am

User's Comments:

Reply misenjai, Jun 09 2015 07:07 pm

Hey, just a tip; make the text aliased. It would look better to match the comic!

Aliased Text Example:

http://i.imgur.com/rVarSeg.png

Reply Zynk (Guest), Jun 09 2015 07:16 pm

@misenjai: it looks to tight and squished, not like

Reply misenjai, Jun 09 2015 08:13 pm

@Zynk: That's not what Aliased text is.

The difference I'm trying to point out is the pixelation of the text, not its layout.

Notice how the text is blurry on the comic. It contrasts against the layout of it

Reply Sexy (Guest), Jun 09 2015 08:25 pm

@misenjal I think you're seeing things. Looks fine to me. Besides, your "test" looks really crunched and harder to read. Just overall that's a horrible suggestion, and I'm sure Rhythm here isn't going to do it so move on.

Reply misenjai, Jun 09 2015 08:44 pm

@Sexy: Again, you're ignoring the point.

What I'm trying to point out is aliased text
vs anti aliased text.

When you have an 8 bit comic, it generally matches the style of the comic to use aliased text that doesn't have pixels around the border, because it makes it look a bit more blurry and it pushes up the bitrate, which doesn't match the look of the comic. I don't really care that my test looks crunched and harder to read, because it's not the point. It's how the text looks, not how it's layed out. If you want an example that looks more like the comic, here.
http://i.imgur.com/t54QQZ2.png
And here, is another show of how aliased text
looks like in contrast to anti-aliased.
http://i.imgur.com/IjhfTM2.png

Also, thanks for being a douchebag and saying "move on" when I'm just trying to give a tip! Makes you look like a swell bloke. <3

Reply Sexy (Guest), Jun 09 2015 09:03 pm

Cept he's also been doing this for a long LONG ass time. There's no point to change something so damn minor. And your examples still look ugly as sin. At least uglier than what he's currently doing. Just let him use the text he's using and be done with it. It's not that hard to read, and is the most concerning issue. Not trying to keep a consistent look. I'd rather be able to read it without straining my eyes(which your examples keep forcing me to do) Tho in the end this point is moot cause I know for a FACT that Rhythm isn't changing it. Which is the main reason I said might as well move on, there's no point to it. K, I'm done. Have a nice day!(for the record, don't care if I sound nice or not. Just being blunt bout it)

Reply misenjai, Jun 09 2015 09:13 pm

I don't see why you would have to strain your eyes, Sir. Sexy. Well, I do see your point, so I do see where you're coming from. Anyway, you're entitled to what you think, so it's fine.

Reply Kebi_in_your_pants, Jun 09 2015 09:41 pm

@misenjai: It looks clear and all but if the squished-ness were to be fixed it would look great.

Reply misenjai, Jun 09 2015 09:42 pm

@Kebi_in_your_pants: Yeah, I think it's my font that I used? I don't know, I randomly downloaded the megaman 2 font that I found, probably not the same, but eh.

Reply Terminal Devastation, Jun 09 2015 09:46 pm

@misenjai: As one who would like to see sprite comics achieve greater and greater quality level, and who would like the medium achieve it's barely tapped full potential, it makes me glad to see others give advice to improve things, and would like to encourage it happening more.

As such I'd like to drop in a bit of advice for both you (as an advice giver), and comic makers in general.

First of the comic making advice; years of experimentation, and watching others experiment, has taught me one thing in regards to font:

Legibility and how good the font looks out of context trumps fitting in with the visuals style.

Now, ideally, having both IS better, but time, skill and the tools available are factors that could make one have to choose. I mean, if you don't have a nice pixel font at the right side handy you'd have to pixel it by hand... and the letters that make up the dialogue shouldn't take 200% longer than the images to make. It's just too little reward for too much work, especially when someone has lower quality options that readers are more than willing to put up with.

As for the advice to misenjal:

Effective advice giving is partially determined by credibility.
Now, the words you used were pretty good, didn't bash and came off as friendly, there's no reason anyone should fault you for that. You've established some decent cred to someone you don't know right off.

Giving advice on a FONT, is sort of nitpicky, but eh, small tips add up to quality works. That shouldn't invalidate the advice any. Maybe make it easier to ignore.

The example however could have used some work. Remember the advice about fonts I gave earlier? You example falls victim to it pretty hard, and it's harder to take advice on how to improve something when the example makes a bigger mistake than the improvement it suggests would fix.

I'd recommend the next time you'd give this advice (and I would recommend you keep giving it out elsewhere), you find a REALLY nice pixeled font and use that as an example, even if the font is too big to put all the text in dialogue box.

Reply misenjai, Jun 09 2015 10:21 pm

@Terminal Devastation: Being a critic of comics myself, I greatly am interested at the whole view of the comic. Even things that are nit-picky in nature. I will continue to give my advice in hopes to people listening to me!

Also, thanks for the little advice you gave me, in regards to fonts. I'm going to be starting my own serious comic in a few days so It truly is appreciated. I also wasn't trying to take a whole lot of time to point something out, so I kind of rushed it, but it's not that much of matter anymore, as either way it looks nice.

I'd rather not spam this guy's comics so it would be nice for this comment thread to end.

Reply Extremmefan, Jun 10 2015 07:36 am

@Terminal Devastation: Actually, I gave some advice on some Pokemon Mystery Dungeon sprite comic (I think it was "explorers of mind" or something). As someone who also give advice, I can see that misenjai tried his best at showing it, but that's the hardest part so it's fine. Also, thanks for the "for comic makers" tip, it's gonna help me a lot.

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